Survival Difficulty Guide (2024)

What is a Survival Difficulty?

A Survival Difficulty is, true to its name, a ranking based on how difficult it is for one to survive in a given level. They are used in level entries to warn Wanderers about the possible dangers a level poses, and the threats one should expect and prepare for when exploring it.

Standard Survival Difficulties

Survival Difficulty Guide (1)

Survival Difficulty: Class 0

»⠀Safe

»⠀Stable

»⠀Devoid of Entities

This survival difficulty is meant for levels that are regarded as completely safe, with no entities or environmental hazards posed by the level whatsoever. One can expect to have an easy journey through a level with this difficulty, with no real dangers or threats along the way.

Code in the Source Editor: {{Class 0}}

1

1

Survival Difficulty Guide (2)

Survival Difficulty: Class 1

»⠀Safe

»⠀Stable

»⠀Minimal Entity Count

A level with this survival difficulty is regarded as mostly safe, with a few threats present. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty.

Code in the Source Editor: {{Class 1}}

2

2

Survival Difficulty Guide (3)

Survival Difficulty: Class 2

»⠀Unsafe

»⠀Stable

»⠀Low Entity Count

Levels reaching this difficulty begin to be unsafe for a Wanderer to pass through, as various threats are present, such as entities or environmental hazards. One should expect a hard time exploring this level, and should come prepared with the necessary supplies.

Code in the Source Editor: {{Class 2}}

3

3

Survival Difficulty Guide (4)

Survival Difficulty: Class 3

»⠀Unsafe

»⠀Unstable

»⠀Moderate Entity Count

Levels at this difficulty and higher begin to be genuinely dangerous for one to travel in. The term "Unsecure" is applied, meaning that a level is less well-mapped than others, has less information known about its overall layout, and that reality may be warped or altered within. One can expect multiple threats in a level with this difficulty, as there are various entities and/or hazards present. Proper supplies are always necessary in levels marked Class 3 and higher.

Code in the Source Editor: {{Class 3}}

4

4

Survival Difficulty Guide (5)

Survival Difficulty: Class 4

»⠀Unsafe

»⠀Unstable

»⠀High Entity Count

Levels at this difficulty pose a serious challenge for survival. One should outright avoid levels marked Class 4 and higher, as they pose large threats to Wanderers. One can expect numerous entities and hazards in levels with this difficulty, and if the level is to be explored, proper supplies and weapons are certainly required for safety.

Code in the Source Editor: {{Class 4}}

5

5

Survival Difficulty Guide (6)

Survival Difficulty: Class 5

»⠀Unsafe

»⠀Unstable

»⠀Entity Infestation

Levels marked with this survival difficulty are to be avoided at all costs. These levels pose extreme threats to any who explore them, as one will certainly come into serious danger. It can be expected that one will not survive in these levels at all without the proper equipment, weapons, and supplies. Class 5 also serves as the final of the "standard" survival difficulties.

Code in the Source Editor: {{Class 5}}

Non-Standard Survival Difficulties

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Survival Difficulty Guide (7)

Survival Difficulty: Class Undetermined

»⠀Mysterious Properties

»⠀Unknown Information

»⠀Undocumented Entities

This survival difficulty is meant for levels that have not been explored enough to attain the necessary information required to document them. These levels are usually very mysterious, with most information regarding them being unknown or undetermined. It is recommended to err on the side of caution by avoiding these levels, as unknown hazards may be present and unaccounted for.

Code in the Source Editor: {{Class Undetermined}}

Survival Difficulty Guide (8)

Survival Difficulty: Class Variable

»⠀Varying Safety

»⠀Heavily Unstable

»⠀Diverse Entity Count

This survival difficulty is meant for levels with multiple areas of differing safety, with some being notably dangerous, and others being safer. One singular survival difficulty would not work to define a level of this nature, so a class of "Variable" is necessary.

Code in the Source Editor: {{Class Variable}}

Survival Difficulty Guide (9)

Survival Difficulty: Class Habitable

»⠀Safe

»⠀Sustained Communities

»⠀Devoid of Harmful Entities

This survival difficulty is meant for levels that are considerably safe and stable. Habitable levels are free from environmental hazards and hostile entities, and typically possess ample resources to support long-term habitation.

Code in the Source Editor: {{Class Habitable}}

🕱

🕱

Survival Difficulty Guide (10)

Survival Difficulty: Class Deadzone

»⠀Numerous Hazards

»⠀Strictly Uninhabitable

»⠀Presence of Lethal Entities

Levels with this difficulty pose the ultimate threat in the Backrooms. One should not even consider exploring these levels, as whatever possibilities lay in them are certainly not worth the excessive risks to one's survival. Even with the proper equipment, one may only survive based on sheer luck, as countless entities and hazards are present. Avoid these levels at all costs.

Code in the Source Editor: {{Class Deadzone}}

As a final note, each Difficulty Class is fully modifiable; the Safety, Stability, and Entity Count can all be changed to custom-fit a level. Additionally, adding "e" to the first five classes converts them into the Environmental classes, meaning that they hold dangers unrelated to the presence of entities, such as in {{Class 2e}}.

> Open Author & Licensing Information

> Close Author & Licensing Information

Author: Egglord1
Classes: Created by Scutoid and Uhhh12. Design inspired by SkyCityXD3 and Feitidede.

Survival Difficulty Guide (2024)

FAQs

What is level 0 survival difficulty? ›

Survival Difficulty: Class 0

This survival difficulty is meant for levels that are regarded as completely safe, with no entities or environmental hazards posed by the level whatsoever. One can expect to have an easy journey through a level with this difficulty, with no real dangers or threats along the way.

How hard is level 4 survival in Backrooms? ›

Level 4 is very easy to escape from, and also return to. Level 4 is the best place to meet other people and find supplies. Before attempting to move on to the next Levels, it is recommended that you stock up on Almond Water; it will be needed, especially in Level 5 and Level 6.

What is the 9223372036854775807 level of Backrooms? ›

Level 9223372036854775807, also known as The Escherian Stairwell, is a Level in Escape the Backrooms. It appears to be an infinite stone staircase.

What is Backrooms level 666? ›

level 666, otherwise known as "Gates of Hell" or "The Hallway To Hell" is a system of hallways constructed out of Japanese torii gates extending in an unspecified length.

Can you escape level 0? ›

Exits. Exiting Level 0 is only possible by noclipping, which will always result in entry to Level 1. As newcomers to Level 0 are often unfamiliar with the mechanics of the Backrooms, it is necessary to keep your bearings and adapt quickly to the environment in order to exit.

How safe is level 0 backrooms? ›

The most prominent threat in Level 0 is the stark lack of available resources; as the fluid saturating the carpet has been deemed unsafe for human consumption, most are likely to perish before managing to find an exit due to extended dehydration, starvation, and exhaustion.

Is backrooms level 3999 safe? ›

Level 3999 is often said to evoke a feeling of security and comfort in wanders. It has been noted more than once that meteorites have rained down from the ceiling, at sporadic times. However, no damage to the level or any person has ever been recorded.

Is backrooms level 4 safe? ›

Entities: 1/5

The Blue Office, designated by the M.E.G. as Level 4, is commonly regarded as the safest level of the Backrooms. It serves as a hub for wanderers to congregate or rest in and provides ample supplies with which to construct bases and set up camps.

What is level 999 of the Backrooms called? ›

Level 999, known only as "The Island of the Void", is the last positive level of the Backrooms[REDACTED] (within this cycle). Here, you shall be judged for the crimes of your past.

What class is level 0 backrooms? ›

Level 0 of the Backrooms is a massive empty retail outlet room that is not to dangerous. It is Class 1, which means it is mostly safe but has some danger. If you no-clip out of reality, you usually end up here. The carpet below you will be disgustingly moist but have moss you can eat.

What does backrooms level 13 look like? ›

It is a large apartment complex with many locked doors, similar in a way to Level -1. The wallpaper is a yellow-green diamond pattern, the roof dingy green and the carpet maroon. There are four floors to this level, all identical in structure. The badge icon for Level 13.

Is backrooms level 69 safe? ›

Your car is the safest place you could possibly be in Level 69. It actually is probably the only safe place in the level. Cars are the only place you will be free from entities and fog. Leaving it is risky and dangerous.

What is backrooms level 911? ›

Level -911 is the inside of a Catholic Church. Explorers will begin their journey in the nave or the main room of this church. The nave in Level -911 consists of 23 rows of pews. Each row of pews has a 'kneeler' so congregants may kneel during Mass.

Is backrooms level 777 safe? ›

The Big 3 are the most dangerous casinos available on Level 777. They all have extremely high stakes, and every dealer is a master in their game. They all are accessible to anyone, but be warned, they don't hold back.

What is the difficulty class ψ in backrooms survival? ›

, also referred to as Class Psi, is class designation for levels with the primary threat being any form of mental hazards. Any wanderers within levels classified as Class Psi are susceptible to be easily driven mad, and by extension, fall victim to the wretched cycle.

How to complete level 0? ›

There are five currently known methods of exiting Level 0.
  1. A variety of factors will eventually cause the hallways to fade into Level 1.
  2. Breaking a wall will lead one to Level -1.
  3. Breaking through the floor may lead to Level 27. ...
  4. Rarely, wandering far enough in any direction may lead one to the Manila Room.

What do the levels of difficulty mean? ›

The definition of level of difficulties refers to the measurement or assessment of the challenges or complexity present in a particular game or content. It is an important factor in player experience and content design.

What is the hardest survival mode in Minecraft? ›

Hardcore mode

In Java Edition, at the world creation screen, selecting Hardcore from among the game mode options causes the player to spawn in Hard difficulty, does not allow it to be changed, and allows the player only one life.

References

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